| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2044, CVE-2012-2045, and CVE-2012-2046. |
| Unspecified vulnerability in Adobe Shockwave Player before 11.5.8.612 allows remote attackers to execute arbitrary code via unknown vectors that trigger memory corruption. NOTE: due to conflicting information and use of the same CVE identifier by the vendor, ZDI, and TippingPoint, it is not clear whether this issue is related to use of an uninitialized pointer, an incorrect pointer offset calculation, or both. |
| Buffer overflow in Adobe Shockwave Player before 11.6.8.638 allows attackers to execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2012-4172, CVE-2012-4173, CVE-2012-4174, and CVE-2012-4175. |
| Buffer overflow in Adobe Shockwave Player before 11.6.8.638 allows attackers to execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2012-4172, CVE-2012-4173, CVE-2012-4174, and CVE-2012-5273. |
| Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0771. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0766. |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. |
| Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption. |
| Adobe Shockwave Player before 12.0.7.148 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-5334. |
| Adobe Shockwave Player before 12.0.7.148 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-5333. |
| Adobe Shockwave Player through 11.6.8.638 allows remote attackers to trigger installation of arbitrary signed Xtras via a Shockwave movie that contains an Xtra URL, as demonstrated by a URL for an outdated Xtra. |
| Multiple integer overflows in Adobe Shockwave Player before 11.5.7.609 allow remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a crafted .dir (aka Director) file that triggers an array index error. |
| Adobe Shockwave Player before 12.0.4.144 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-3360. |
| Adobe Shockwave Player before 12.0.4.144 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2013-3359. |
| Adobe Shockwave Player before 11.5.7.609 does not properly process asset entries, which allows remote attackers to cause a denial of service (memory corruption) or possibly execute arbitrary code via a crafted Shockwave file. |
| IML32.dll in Adobe Shockwave Player before 11.5.8.612 does not properly parse .dir files, which allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a malformed file containing an invalid value, as demonstrated by a value at position 0x24C6 of a certain file. |
| Unspecified vulnerability in Adobe Shockwave Player before 11.5.8.612 allows attackers to cause a denial of service via unknown vectors. |
| Integer signedness error in the DIRAPI module in Adobe Shockwave Player before 11.5.8.612 allows remote attackers to cause a denial of service (memory corruption) or execute arbitrary code via a count value associated with an "undocumented structure" and the tSAC chunk in a Director movie. |
| DIRAPIX.dll in Adobe Shockwave Player before 11.5.8.612 does not properly validate a certain chunk size in the mmap chunk in a Director movie, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. |