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Search Results (27 CVEs found)
| CVE | Vendors | Products | Updated | CVSS v3.1 |
|---|---|---|---|---|
| CVE-2000-1080 | 2 Id Software, J. P. Grossman | 2 Quake, Proquake | 2026-04-16 | N/A |
| Quake 1 (quake1) and ProQuake 1.01 and earlier allow remote attackers to cause a denial of service via a malformed (empty) UDP packet. | ||||
| CVE-2004-2598 | 1 Id Software | 1 Quake Ii Server | 2026-04-16 | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used. | ||||
| CVE-2004-2599 | 1 Id Software | 1 Quake Ii Server | 2026-04-16 | N/A |
| Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon. | ||||
| CVE-2004-2593 | 1 Id Software | 1 Quake Ii Server | 2026-04-16 | N/A |
| Buffer overflow in command-packet processing of Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via a packet with a long cmd_args buffer. | ||||
| CVE-2005-0430 | 1 Id Software | 1 Quake 3 Engine | 2026-04-16 | N/A |
| The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow. | ||||
| CVE-2006-3324 | 1 Id Software | 1 Quake 3 Engine | 2026-04-16 | N/A |
| The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer. | ||||
| CVE-2006-3401 | 1 Id Software | 1 Quake 3 Engine | 2026-04-16 | N/A |
| Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values. | ||||